Designing Fluxible

In the aftermath of Fluxible 2015 in September, the Fluxible team has been reflecting on how things went and thinking about next year’s edition. It’s an ongoing activity, really, as we look for ways to refine what we do to create a great conference experience.

With many of us being user experience professionals, it’s inevitable that we bring our UX tools to bear on the task of improving Fluxible. Recently, we’ve engaged in several story mapping sessions to help us better articulate the experience of our attendees. It’s productive, as well as good fun, to think about the Fluxible experience this way.

User story mapping results: sticky notes on a wall

(User story mapping progress…)

Bob Barlow-Busch observed that the thinking and activities that go into designing a conference might be of wider interest, and suggested that we share some of what we go through. That does seem like a great idea and is something that we’re planning to do in the months leading up to Fluxible next year.